Hey guys, first time poster so be gentle with me. I am basically dabbling in Unity just to learn. Sure I would love to create something great but I know reality, creating what I want would be too much of a monumental effort without a team and too many years of effort. It does not stop me from learning more about this though. I am trying to tackle one of the most difficult portions first, networking. The reason though, is I do not want to start designing something for single player and then have to switch gears and make it multiplayer. I would think that could really slow things down, so my thinking is design it for multiplayer to start. If my though process is off let me know.
Okay so here is where I am at. I want a dedicated server that I host. I spent around a week researching different products and the only one that seemed to fit the bill is Forge Networking. Playing around with it though, I keep getting stuck bad enough to sway me from using it. Of course you get no support until you purchase it. I do not know if I want to purchase it until I know for sure if fits the need. It appears on all of these products they try to make it simple but it never works the way the videos show it. I am not sure if the videos and multiple docs online are outdated or what.
Since I am willing to pay up, is there a solution what will let you host your own server that can be paid for out of pocket? I do not want to be restricted by numbers, I do not want limits that the Unity networking solutions restrict you down to.
Overall what I want is a server that I host, the game objects and logic to be on the server side. Is there something in the Asset store that fits these needs, so you can get started a bit quicker? The world building does not see to give me as much trouble as the networking portion does.