Is it toally impossible to gain just some slight information about how much space my text takes up on screen, when using the GUI system? I mean, I can define the size of labels etc., but I don’t seem to have any way of actually knowing if my defined Rects are big enough to hold the text strings fed to them…
Any work aorund?
I need post information of what actually happend when I did the label rendering, and what the user will see on his/her screen.