I have a very basic particle effect (it’s just a stream of particles that shoot up vertically a certain distance at a certain speed, then disappear) and I’m having trouble getting the y-axis of it’s top most part. In the Inspector, all I get is the co-ordinates of where it launched from, but I need to get the height of the top-most particle.
I didn’t create the particle (I’m just the programmer) so I’m not sure if this is something I need to figure out through code or if this is on the animator’s side.