Getting the impulse of individual ContactPoints

I am trying to generate a heat map which displays the pressure applied to an object by another object when colliding. In order to do this, I need to get all contact points and their individual impulse forces, but from what I have seen, only the averaged impulse from all the contact points can be accessed.
When researching the problem, I stumbled upon an older thread ( Any plans to expose exact force and torque added during collision phase? ) discussing the topic, where somebody said this would be included in future releases but I couldn’t find anything new about it.
Is there a way now to do this? And if not, is it even possible to do such a pressure heat map?

Cheers

We’re all still waiting :frowning:

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