Getting the texture from the inspector preview pane

Hey Guys,

Is it possible to get the texture that is rendered to the preview pane in the inspector, specifically when an audio file is selected.

I can use GetAssetPreview, but that returns the little 128 * 128 texture that is displayed at the top of the inspector. I’m looking to grab the contents of the Preview Pane.

Regards.

During runtime, or do you just want that image? The latter is a simple matter of making a screenshot and cropping it.