Getting third party audio to work

HI everyone,

I want to stream my Unity game on Furioos where I would like to share it with more people. The only issue is there is no audio option to communicate on it.
The Furioos support team has recommended this:
Our recommendation is to implement the third-party voice/video service in the browser, and then use the Furioos SDK to allow your application to control it. An example is in image attached:

I downloaded Agora but I am confused. Does anyone know what this means and what steps I need to be taking?

Hey @KiranFatima051 , I’d be happy to help here!
Can you please tell me more about your use case? Agora makes it ultra-simple to stream voice to as many users as you need, and I can help you with any implementation questions you might have.

Cheers!