Hi all, so I am creating a number of editor tools for unity and I’ve had a few ideas that would be useful for teams to use via collab. The sticking point for a lot of these ideas is not being able to tell who is using the tool. Any kind of username/unique ID to the unity account is what I’m looking for to avoid creating a further log-in for the service. I have currently resigned to using the unique system ID in the systeminfo class which isn’t ideal for reasons such as it is bound to the machine.
So essentially what I’m asking is if there are any ways to expose the unity developers username or some kind of ID that would be unique to a unity account?
Thanks in advance.