Hey
i am trying to create an extension that allows unity users to access a library of assets and download
individual models to there project
for example.
if(GUILayout.Button(“Sinister Support”)){ AssetDatabase.ImportPackage(“https://dl.dropbox.com/s/s54tmp2jbqoq4d0/Lamp.unitypackage”);
This code don’t work so what i need is the code that will allow me to download and import the package much like the asset store does
Any ideas?
Thanks