When ever i re-compile Unity from a code base change, i get 30 copies of this error
Unsupported enum type: <State>k__BackingField
Error in file: /Applications/buildAgent/work/842f9557127e852/Runtime/Mono/MonoBehaviourSerialization.cpp at line 467
I am the only one in my group that gets this error and we haven’t found anything to help with it. In the editor logs, the bulk of this error is thrown around the time of the Terrain loading/compiling so that might have something to do with it.
Currently this error is not preventing any gameplay functionality, just something I’d like to figure out.
Thanks.