vid52
1
Hi folks,
I’m trying to figure out how to call this getwindows function. I would loved to create a new window docked to the scene view or inspector.
that i found at the bottom of unity documentation
http://docs.unity3d.com/Documentation/ScriptReference/EditorWindow.GetWindow.html
so far i gone, i scrited that
and i got the error
Anyone has found who to make it work?
That looks complicated. Try:
EditorWindow.GetWindow<mywindow>("My Window", typeof(SceneView));
I think that will work better.
1 Like
vid52
3
ok…
I figured out how your “” worked.
it’s C#.
I tryed it in a new script and it’s working. thx EddyEpic. but …
Does anyone know how to make it work in java ? ( don’t throw me stones, pls! I’m learning and there is only javascript unity example)
EditorWindow.GetWindow.<mywindow>("My Window", typeof(SceneView));
I believe that is the solution (the period between GetWindow and ). I don’t work in JS, so I apologize for the mistake.
vid52
5
Ok for the C# solution.
I translate all my code in C#. I’m done with this question.
Thx EddyEpic