Follow the doc, the ghost is sent to all clients by default. But for a reason(Lobby, vv), i want to send ghost to specific clients. Is there a way to do that?
Hey TomDatar, yes there is.
Ghost Relevancy can be used in this case. It allows you to specify which ghosts are “relevant” (i.e. sent to / known to) per client. It’s typically used to define a radius around the player, but the collection allows you to have your own rules.
You’ll need to write a system (or systems) that update this collection.
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thanks, u save my day
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