I currently use the PreviewPackage of 0.2.0-preview.5 for Unity NetCode, with the Universal rendering pipeline setup and Unity 2020.1.0f1.
When I add a GhostAuthoringComponent on the cube (as outline in the tutorial) it doesn’t pick up on the renderers.
Is there anything I am missing, or does it currently not work with the URP?
tertle
2
Haven’t used netcode in a while, but I assume it’s because renderers shouldn’t exist on the server?
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it’s apparently due to the currently missing hybrid renderer package for 2020.1.
You can manually add it by adding the URL: com.unity.rendering.hybrid.
But in general, you need the hybrid reader package for the authoring component to pick up the renderers.