GI Not working? [Unity 5 b13]

Can someone please help me? I don’t know why, I have Unity 5.0.0b13 but Global Illumination isn’t working properly… Trying to recreate this video worked fine in 5.0.0b6 but not now…

Even emissive materials aren’t working… Trying to recreate this (Which @AcidArrow did BTW) doesn’t work either…

I only get the direct spotlight light and everything else is black. Is this a bug or am I doing something wrong?

What are you doing exactly?

Are you marking objects as static?

Nothing. Created a new scene, created cubes, and tried to recreate your setup.

Are the cubes marked as static? Is enlighten set to continuous baking? If not, what happens when you click the Bake button?

Cubes marked as static and enlighten is continuous baking. Spotlight is realtime baking, tried with baked also but doesn’t work :frowning:

Does enlighten start to run at all? Any errors? A screenshot might help.

Never mind, got it working. Increased both Intensity and Bounce Intensity to 8, set cubes to static and voila! Screen:


BTW, does GI not work for dynamic objects? Will it work in later releases?

Dynamic objects depend on light probes to get some sort of proper lighting.

So could you tell me how to set GI up for dynamic objects? Or is that impossible? Same goes for Reflection Probes :wink:

Go to GameObject → Light → Light Probe group and Reflection probe respectively. Place them around your scene.