Oh great. Am using git a few days back. Started using it but i am too new to git and so followed some tutorial and gotten git extension to work with drop box on my windows 7. This looks good. I can use it. Thanks.
Anyways mind if you explain how git works because now when i commit stuff, not all the stuff are uploaded like svn but only the diff files because i am using dropbox as my git server or whatever you call. So is this supposed to be how it works? Thanks anyways.
Yeah, basically if you have your dropbox setup as your bare repository, you won’t see any actual files, just the “pushed” objects/diffs/deltas or whatever you want to call them. My build doesn’t have any revision history in it yet, but, you can download something like TortoiseGit to view the actual revisions and their diffs.
I use dropbox too for my projects to get them between home and work, it’s much faster than uploading to a server and manually downloading again isn’t it, haha.
Yep, sure can since dropbox is actually a local folder that gets synced to a server. Also, just an FYI if you don’t already know, you can actually have a bare repository for git anywhere, it doesn’t have to be on a server, it can just be a folder on your local machine, which is actually how I learned how to use it.
Hi zine, yep, that’s right. Feel free to ask all the questions you want to. I was new to this stuff a little less than 6 months ago and was pretty intimidated by it, but once you get it, it comes pretty naturally
Just FYI, I’ve uploaded a new package of a few new things that have been included in this code library.
This build includes:
Garbage Collection (both “git gc” and “git gc --auto” commands.
Some basic Git config settings… pack size limits and turning CRLF on and off locally and globally.
Auto creates .gitignore files for your Unity project if you need them. It creates one for library and one for the root folder to ignore the csproj and like files.
Other code fixes and optimizations have been done, but quite frankly, I don’t remember what many of them were.
Sorry, still only works on Windows, but I’d love to get it working on a Mac as well.