You’re asking the program to look for something named Collisions. The error message is telling you it can’t find anything with that name (identifier is the technical term for a name.) You didn’t make one, and it isn’t anything built into Unity.
The thing is, it looks like you have a friend named “Collisions” and want to check how many grenades she has, which I don’t think is true. Why not just make your own grenadeAmmo variable (make it right next to speed, the same way, except no point-zero on the end) and just use it (without “Collisions-dot” in front)?
Just a note, most people use all caps only for something that will never (or almost never) change, like MAX_GRENADE_AMMO.