Gizmo Not Working

Why is this suddenly wrong now in Unity5?

using UnityEngine;
using System.Collections;

public class Gizmos : MonoBehaviour
{

public float gizmoSize = .50f;
public Color gizmoColor = Color.red;
private static Color color;

void OnDrawGizmosSelected()
{
    Gizmos.color = Color.white;
    Gizmos.DrawWireSphere(transform.position, gizmoColor);
}

}

DrawWireSphere is the line of code that is not working now.

Yet its right here on the example;

What the Heck Now?

save the Scene

You missed to include the sphere radius