Gizmos stopped showing up for Gameobject unless it is rotated 180 degrees on Y axis

My icons and gizmos used to show up for my enemy just fine whether it was rotated left or right, but just recently an issue occurred where the gizmos stopped showing up unless the object is flipped 180 degrees (when moving left). What is strange is that for my other NPCs / Gameobjects the gizmos still show up just fine regardless of rotation. Any ideas for what the cause is and possible solutions?

Facing Right:

Rotated to face Left:

I managed to figure out the issue. The child objects somehow had their Z value randomly set to a very far distance out of the Camera render, moving them to 0 fixed the gizmos showing up