Hi there,
I want to create the following effect.
- You are inside a glass cylindrical room
- Glass cylinder has words(text) on its inner surface
- if you rotate the cylinder, the various words move(size of the words change based on the perspective) appropriately.
I would like to know if this effect is possible with Unity 3d or should we get our hands dirty by getting into OpenGL...
Any comments/suggestions/help would be really appreciated...
Thanks Ashok