i want to make Glass Objects ?
but shader is not working… any one have the shader or guidline ?![]()
what do you mean by the shader is not working? My glass effect use the Transparent->diffuse,
you can also use Mobile->Transparent->Vertex report since your using the ios platform.
maybe your texture might be the problem. texture must have alpha channel on. use format like .png, .tiff, .tga. .jpg image doesnt support the alpha channel only RBG.
and if you want the glass to redirect the light (refraction) then you need iOS Pro and target OpenGL ES 2.0 (3GS+ or iPads)
i want to make glass like http://3docean.net/item/glass-material-4-pack-for-c4d/72235
I don’t have knowledge about shaders. can u provid me some guideline on it. how to make it. ![]()
anyone can do this??
can anyone make this type of shader for me i can pay for it.
What you are asking for can most likly not be done on iOs hardware.
Perhaps the iPad2 can render that.
There are shaders like that for unity 3 but those will most likly not work at all in ios:
where i can find this shader. or i m ready to buy it.
Asset Store???
it’s made by using ray tracing, not shader