Glass shader


Currently i’m working on a game project and model a candyjar of glass material and i used the transparent material in unity but didn’t get the real glass feeling like transparency
that i can see the the candies filled in the jar.
Plz help me to solve this

What you want is not only a transparency effect but also the refraction which can’t be achieved with Hard Surface Shaders Free I think that you’ll need
Hard Surface Shaders Pro. You’ll also need Unity Pro.

You can also try FXLab - Unity Effects which doesn’t need Unity Pro.

If you have some programming skills in shaders you can try coding the shader yourself to have real refraction or maybe try to fake it.