Glass

Hello, maybe this is a wrong place to post this question, so sorry :wink:

How can I make glass walls in Unity?

Thanks

This shader from the Wiki is a pretty good starting point.

In Unity create a new Shader file in the Project View, open it up, and copy/paste the code from the Wiki into it. Save. In Unity create a new Material in the Project View. In the Shader drop down in the Inspector select the new Shader you just saved… it will be named “Reflective/BumpedSpecularSRC”. Now assign that Material to your wall meshes.