Glitch - - First-Person impossible game

Hey!
I’m the developer behind Pull My Tongue and Fluffy Jump. Lately I’ve been working on a new project that is very different from what I’ve done before. I’m still quite early in the development but I thought I would start posting progress from now on.

It’s going to have a quite abstract/sci-fi art style so I’ll start with showing off that and post some more cool stuff as I go :slight_smile:

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Tonight I’ve been working on getting some rough gameplay going as well as fixing up some code to allow for different backgrounds and levels.

(sorry about the heavy banding and it not being autoplayed, gifs can be a pain ;))


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Looks cool!

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Nice! :slight_smile:

So I got some time tonight, started fiddling with another background and added some control to the tiles to handle how they tween in.


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I’ve been cleaning up some code and working on getting a first draft of a designed level in. I’ve also added so you can fall and die if you miss a tile etc. Hope you guys like it! :slight_smile:


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Got tired of watching the horrible mockup UI I’ve had for the last few weeks so started working on a UI style. And I kinda thought a good start for that would be a logo

Animated:

Huh, noticed that both AppAdvice and TouchArcade has written a little article about Glitch. If any of the writers see this, thanks a lot!

This really puts the pressure on doesn’t it, damn. Well time to get shit done I guess :smile:

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WoW it looks beautiful _
Could you post similar impressions here?
It would be really enjoyable :–)
Keep updating your first post…

I’ve had a lot of stuff going on this last week with moving. Wife kids and I moved into our new house out in the middle of the woods :stuck_out_tongue:

I did however get some time to work on the main menu and transitions when switching between levels. Might need a few more tweaks but here it is!

Uhh, sounds like a lot of work…
I wish you the best for you and your family _
Main menu looks awesome.
I think it could be the next 1 million download hit on mobile stores!
I like that very much.

Thanks!

I hope so :slight_smile: Anyone know why gifs can’t be posed to Unitys forums, is quite annoying.

I think http images don’t work, you need to link to https sources

Are you sure, tried imgur https urls as well but same issue. The odd thing is that the gifs show up when writing the post.



Edit: Yes you’re right, hmmm. for my images switching to https worked.

Edit2: This seems to be the problem :expressionless: GIF's no longer show for me? - Web Resources - Unity Discussions

I’ve done some UI tweaks these last few days, cleaned up some menus, started working on the popup styles etc. So nothing cool to show at all :stuck_out_tongue:

I did however make a little swipe to start animation at the start of every level that ended up being cool-isch.

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It was a while since I posted last. I have been all wrapped up in work and house painting (zzzZZzz). I have however managed to cram in some dev time, not doing anything fancy though. I’ve been working on UI, added some animations, made popups look nicer etc. All updates can’t be fun I guess :smile:


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Finished up the shield function today, added an effect when it’s turned on and one when it breaks. The shield basically blocks one mistake when you hit some obstacle.

(I must say I hate the Unity forum gif support, come on!)


Ok so I’m no sound guy but I bought some dub step loop packs and bashed together something. Just so I can start trying to fix everything up and match gameplay to music. If anyone wants to take a listen to the first draft here it is:

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So I “finished” the music draft I was working on and started designing a level for it. The goal is to have the level move and feel connected to the music. I’m not even half way there yet but it kinda has promise.

Let me know what you guys think :slight_smile: