Hello Fellows, I’m creating new simple 3D project but on the movement of camera the other objects are seems like shaking.
Here is the video of scenario I’m facing:
I’m moving camera with character in LateUpdate() method.
Unity Version : Unity 2018.2.18f1
Thanks for your reply @hexagonius, Yes you are right on computer this scene is running over 100 fps but in mobile device, it is lagging.
I’ve checked the profiler and here are the screenshots:
The rendering is taking so much load to this scene. Please help me out, how can I reduce it?
here I’ve attached the video capture of profiler which is connected with mobile device,
Mobile device Frame rate is : 16 FPS
hope you will get the idea what is the issue. Please help me out.