So i attached an image of my problem that i’ve been getting for some time. for some reason there is A LOT of clipping going on and i don’t know how, why, or what to do to fix it? my camera range is from 0.3 to 95000
It’s really bad to have such a huge far clipping plane; your zbuffer resolution is trashed. It should be more like around 1000. There are plenty of topics around about doing scale properly in space games if you do a search.
–Eric
i decided i’m just going to triple up on cameras and handle each distance with a separate camera