Global fog flip issue fixed in beta yet?

Hi,
We have an important demo and the following global fog issue is keeping us from showing well:

Is this issue fixed in the 5.5 beta? Being that we use a combination of global fog and a volumetric fog image effect as our “Ground” this bug is a bit of a deal breaker.

Thanks!

as far as I know, I have fixed this bug in 5.5 b11, so if you’re still seeing it in the latest 5.5 beta, please let me know!

I have not checked yet, let you know if I see any issues, thanks for the quick response!