Global Fog on Character turns camera view upside-down?

Not sure how to fix this Please help.

Lots of issues with image effects. See this post:

Hi. I just found your post while looking for the same solution.

I’ve just found a fix that worked for me: Change the rendering path to “Deferred” for the camera.

I don’t know how or why it worked, but it solved it for me. :slight_smile: