Globally slow down all sound effects (time lapse)

Hiya,

Without affecting music, is it possible to slow down all the currently playing sound effects for a period then speed them back up again?

This would be cool for the slow motion part of the game.

Came up to the same question. I used timeScale to create a slow motion effect. Everything is great… but the sound spoils the effect.Is there a way to find all the Audio Sources and reduce the Pitch?

yep you can just go .pitch I think but it won’t stretch the sound.