HI,
I search a way to have a glow effect but important and in a small area (around an object)
You Have in image one the normal scene lightning :
Now the version with volume Bloom :
The effect around the torus is what I wan’t but All object in scene with a “light” color (not dark) axplode. How I can limit the effect ?
I have check. All materials and objects are separated it’s not a linked object dupicated.
It’s used with Universal Render Pipeline. I have only one directionnal light in scene with a “flat” position (perpendicular to the board to remove shadow and specular)
Thanks
Thibaut