Glow cameras

Hi,

I’d like to get that :

  • camera 1 depth 0 with glowEffect
  • camera 2 depth 1 containing 1 transparent object WITHOUT glow (like the pretty GooBall)

But the glow effect seems only to work with the top depth camera, is there a way to change that (i mean for exemple render to texture only camera 1 ) ?

(for my transparent object i’m using the Glass Demo material package, founded in this forum).

Freid

Well, I guess I was tired, because everything works now !!
Freid