.glb point cloud file issues,
In windows 3d viewer (and other tools like unity gltf importer), correct colors:
in pixyz studio (beta)
.glb point cloud file issues,
In windows 3d viewer (and other tools like unity gltf importer), correct colors:
in pixyz studio (beta)
Hello @mgear !
Are you able to share a dummy file showing the issue please?
Also: do you get the issue with the Environment Map enabled (HDR Lighting), disabled (Standard Lighting) or both (see Lighting Modes)?
Thanks!
File: Dropbox
I didn’t see any difference if adjusted light settings.
*Also,
Studio crashed when i clicked something in Visualization settings panel, probably camera axis lock and then rotated view maybe (didn’t manage to repeat next time)
only this in log: “Error: signal received: 11”
Hello @mgear
Thanks for providing the file, I was able to reproduce the point cloud color issue, I’ll open a ticket on our side.
Regarding the crash, I was not able to reproduce, can you please check if you can produce reproduction steps?
Thank you!