GLTF file has different colors in Studio

.glb point cloud file issues,

In windows 3d viewer (and other tools like unity gltf importer), correct colors:

in pixyz studio (beta)

Hello @mgear !
Are you able to share a dummy file showing the issue please?
Also: do you get the issue with the Environment Map enabled (HDR Lighting), disabled (Standard Lighting) or both (see Lighting Modes)?
Thanks!

File: Dropbox

I didn’t see any difference if adjusted light settings.

*Also,
Studio crashed when i clicked something in Visualization settings panel, probably camera axis lock and then rotated view maybe (didn’t manage to repeat next time)
only this in log: “Error: signal received: 11”

Hello @mgear

Thanks for providing the file, I was able to reproduce the point cloud color issue, I’ll open a ticket on our side.

Regarding the crash, I was not able to reproduce, can you please check if you can produce reproduction steps?

Thank you!

seems to work in latest beta (PixyzStudio-2024.1.0.44-Beta-win64)