This screenshot is taken by iPhone11 with Unity Memory Profiler.
It show UnityEngine.TextCore.LowLevel.GlyphPairAdjustmentRecord using 0.62GB.
So I want to ask you
・What is GlyphPairAdjustmentRecord?
・How and When does GlyphPairAdjustmentRecord keep memory?
・Are there any way to change the size of use memory or do not use memory for GlyphPairAdjustmentRecord?
[Environment]
Unity2019.2.20f1
iPhone11 iOS13.4
MacMini2014 macOS Catalina 10.15.4 Xcode11.4
Thank you!