Go to the Editor to enable Unity Analytics for your project

Hi Sam,
Could you go to https://dashboard.unity3d.com
Login with your credentials.
On the side bar go to Analytics > Legacy Analytics.


You should be able to see your analytics. You currently seem to be using an old dashboard that will be eventually deprecated.

Let me know if that helps.
Best,
Seb

Hey, I’m using Unity 2022.3.10f1 and I installed Analytics from the package manager. I also have the project linked with Unity Cloud. When I try to send a custom event, I am debugging AnalyticsResult and I get “NotInitialized”. How can I fix this ?

Also, I tried it on a blank project, I got the Analytics result “Ok” but I can’t see anything in my dashboard, it’s already been 24 hours

But my priority now is to fix the “Not initialized” issue.

Hi,

Please check that you have Initialised Unity Gaming Services and waited for it to complete
await UnityServices.InitializeAsync(options);

You will also need to Start the Analytics SDK after confirming the player’s consent
AnalyticsService.Instance.StartDataCollection();

If you are still struggling, you will find code examples in the Sample project that can be downloaded with the Analytics SDK from the Package Manager, and in the Unity Analytics SDK Documentation