Gods of War 3

How is the gameplay in Gods of War 3 achieved?

Is the animation created through some procedural process??

R

lots of talented artists, I’m pretty sure its mostly a bunch of blended animation clips and some cool cloth/chain dynamics.

It’d be easier to help if you describe exactly what you wanted to know how they did.

If you dont have the game yet, Id advice you to get it. Several hours of “behind the scenes” stuff to watch through after you`ve finished the game. Almost worth the money alone I would say :slight_smile:

Don’t want to spoil the idea to buy the game and finish it (because it’s really worth it), but for those with less patience:

Try this

Yeah, those making of videos are really cool. Even though you can see them on youtube I still recommend you buy the game :stuck_out_tongue:

I was surprised that they used the same version of maya that I have…

By the way, are there any more recommandable making of videos out there which one should take a look at?

I`d recommend having a look at some of the Killzone 2 feature vids over at Gametrailers. Some cool “behind the scenes” stuff under the Features section :