Going from shared space (windowed mode) to full space (exclusive mode)

Hi,

I read in the Apple documentation that there is the possibility to transition from shared space (windowed mode) to full space (exclusive mode). However, as I understand the current framework, it is not possible to start a Unity app in shared space and transition to full space at runtime, right?

Thanks in advance!

Hi, it does seem to be possible now, with a few limitations, see here:
https://discussions.unity.com/t/switching-between-mixed-and-virtual-reality-while-playing/294323/9

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Thanks for sharing!