Hello,
I have an asset on the asset store named “GO Map - 3D Map for AR Gaming” that was disabled a week ago with this message:
"Hi Alan Grant,
Thanks very much for your submission to the Asset Store.
‘GO Map - 3D Map for AR Gaming’ has been deprecated.
It has been brought to our attention that this package contains content that you do not own the rights to redistribute. As this is a violation of our User Agreement, we will be removing this project from the Asset Store."
That felt weird to me. So i replied asking exactly what is that i don’t own.
That’s the response:
“Hey Alan,
We noticed that you were using MapzenGo in your package. While it is fine to use other content to build off of, and this content is under the MIT license, we came to the decision that your package “GO Map - 3D Map for AR Gaming” was mostly MapzenGo. We would like to see you add more to it, to make your content differ from MapzenGo, and not be mostly MapzenGo.”
Ok, I think that answer is very unfair to me and my work on GoMap.
They have made statements that are totally untrue like “We noticed that you were using MapzenGo in your package”. I don’t use that code in my package, i never heard of.
I searched mapzengo for the first time yersterday on google, and i found that is an opensource repository on github published from brnkhy a developer who has a website too.
That guy is the same that published this article OpenStreetMap in Unity3D | Baran Kahyaoglu Dev Blog in DECEMBER 2014.
I’ve came across this article in july 2016 from the MAPZEN vector tile service home page: Vector Tile Service · Mapzen
As you can see from the blog post that code is capable only of creating 2D building polygons and gizmos as roads, without textures.
There wasn’t almost anything, just some code snippet to take inspiration from.
And that’s what i did.
I added myself:
- Building extrusion.
- water layer.
- earth layer.
- textures.
- customization panel inside the inspector, no coding required.
- customization of single map features like churches etc.
- layer sorting.
- gps integration.
- gps to real world motion.
- mobile compatibility.
- orbit gesture (mobile and mouse).
- pinch zoom.
- location status banner.
- real height buildings.
- roads outline.
- background loading (multithreading).
- full optimization and profiling for performances, to make it usable for real.
I was searching for ready to use package to do an AR game, which i did not found, and i made it.
Apparently that other developer worked on his code too but i don’t know what he did because as i said i don’t have or read his repository zenmapgo.
I only have seen the screenshots and let me put in this way: it’s not a ready to use, asset store style, component.
I had (and incredibly still have) people who was interested in my work and in this days offline i’ve received lots of email asking me what was happened.
I did not violated any license, as said in the email quoted before, and i did not copied any code.
My content is not “mostly mapzengo”.
I’m going to make more features for the users of GoMap, when GoMap will be again on the store.
I hope that GoMap will be online again soon,
Thanks
Alan
EDIT:
Screenshots added:
GoMap - flat style
GoMap - 3D style
MapzenGo