Good Coding conventions Unity C#

Hi All,

I was planning to make a document which would list the best coding guidelines and conventions when working in unity with C#.I know that there are already so many documents available online for C# coding conventions, but all of them are related to .Net and is not applicable to unity in most of the cases.

So are there any links or e-Books which you guys could come up with, which could help me complete the document.

Thanks in Advance

First I really appretiate your effort for making a document,
here there are several links that are mainly articles of a specific subject rather than a full document, but thet will help.

http://www.scriptocalypse.com/?cat=60
http://www.everyday3d.com/blog/index.php/unity3d-tips-tricks/
http://catlikecoding.com/unity/tutorials/
http://forum.unity3d.com/threads/51017-5-Unity-game-examples-C-scripting-tutorial-for-beginners