I have been trying for 3 days to find a good Pathfinding AI that can handle worlds that are completely procedurally-generated (I have absolutely no idea what the terrain will look like). It needs to be able to wander around and pathfind to the player if within a certain distance. All this inside a completely procedurally generated world that goes on infinitely in all directions. Does anyone know a good asset for this? Please help, if I can’t find an asset soon I may have to stop developing my game.