Can you suggest material for Unity 5 on creating the fundamentals of a FPS or a City Builder game? Thanks.
Hey @kittik , If you’re just starting off you might want to look into using a Visual Scripting solution like Playmaker for Unity. That way you can prototype and build games faster and get a broad understanding of the whole process before you get started on nitty gritty coding.
You can check out a series I am working on at the moment which breaks down building a FPS game from scratch using only Unity and Playmaker.
You can find the series here: Part 1 of the FPS Tutorials
Good luck and if you need any help you can always ask me! ![]()
If you are just getting started, I would suggest going thru the basic tutorials on the “learn” site (Learn) as you will need to understand the fundamentals of Unity before making so ambitious a project as a city builder or even and FPS game.
I am working on a similar project in slightly more advanced c# - not strictly city builder but certainly RTS and will have a fair few elements of what you will need