Hi there!
Just trying to figure out a good way to update a script if a particular object is moved in the scene.
I am trying to write this script for an Artist working on the scene rather than during Play.
At the moment I have [ExecuteAlways] with an update loop to keep checking.
It’s surrounded by code to make sure it never gets to the build as well as if (Application.isPlaying) return; and it works fine but I feel there might be a better way so I though I’d just ask here.
Any ideas?
Thanks!
Pete