Cancelling DisplayDialog: Google Mobile Ads Error: iOS Google Mobile Ads app ID is empty. Please enter a valid app ID to run ads properly. This should not be called in batch mode.
But the app ID is correctly defined in Assets/GoogleMobileAds/Resources/GoogleMobileAdsSettings.asset.
Should I define it in some other file? Are there any additional settings needed that are not explained in the google documentation? Has anyone managed to build for ios in the cloud using admob?
I’ve searched all over the web but can’t find a solution.