Hey,
I am having a bug when I deploy my android VR App to my Samsung Galaxy S6. The first time I open the app on the phone, the camera does not respond to the head movements. The camera is stuck in the same position/rotation but the game works fine. When I minimize the app and then open it again then the camera moves correctly.
Any ideas how I can fix this?
Thank you very much.
I had the same issue with one of my apps I never found a solution but when I changed the app and then built it again it worked fine. Does the unity watermark look weird for you also?
Hey Hashton,
Thanks for the reply. Yes the Unity Splash screens looks very small. Can you explain what you did to fix this problem??
Thank You!
I couldn’t find a logical solution as to why it was happening so all I did was create a new project then got the cardboard sdk in it and imported all the assets from the previous project to it and it now launched fine. For me I find sometimes clearing out any unused objects or scripts you have in the assets folder seems to get rid of weird errors.Do you have any compile errors?