Hello,
the last days, I tried the Google Cardboard with Unity. I used a Samsung Note 4 which I also used for the Gear VR.
But no matter what I am doing, I get only around 40fps with a basic scene (Cube, Plane & Cardboard Camera Prefab).
As soon as I replace the Cardboard Camera Prefab with a single not moving camera I get around 60 fps (which is the maximum on the Note 4).
I also tried another android phone but also there: same resullt. I didn’t tried an ios device.
What am I doing wrong here?
I don’t believe that the Note 4 is not powerful enough, but I also can’t believe that Google is releasing a Unity integration which is not working correctly.
Maybe anyone with same issues? Or with some advice?
best regards