Google Cardboard - reticle intercept position

Hello

I am using googles CardboardReticle prefab, part of the Unity cardboard SDK, and I would like to get the position at which the reticle intersects any object it sees.

I don’t want the objects position I want the ray intersect position as the object could be quite large.

Can anyone point me in the right direction?

Thanks

Old thread but I’m looking for the same thing! Did you figure this out?