Google Chrome Native Client "Could not load nexe.url" on Ubuntu.

Hi,

I’m trying to port my game to Chrome’s Native Client and I get the error that it couldn’t load the url of the nexe file. I’m running Ubuntu 12.04 and I’ve installed Google Chrome version 29.0.1547.76. I tried editing the manifest.json file to make sure the file paths were correct and I believed I fixed them.

Apparently trying to get NaCl to work on Ubuntu has been a long-term issue and according to https://code.google.com/p/chromium/issues/detail?id=106217 the problem was “closed” on Google’s side. What was fixed was generating a much more descriptive error message.

What’s the fix for this on Unity’s side? I’m using the free edition of Unity 4 for OS X.

By using OS X, I mean I’m developing the game on OS X and then building a Native Client build for Linux to run in Chrome.