Google daydream problem input controller

Hi guys
I’ve a problem with controller of VR Daydream.
I’ve a simple scene prefab HelloVR and when test the input with emulator it’s work fine, but in build the controller doesn’t work on click button as in the editor with emulator.
On script i’ve that some statc bool for controller are deprecated as ClickButton, AppButton etcc…and the new line is for example:

GvrControllerInputDevice.GetButtonDown(GvrControllerButton.App)

But there is this message " reference to the object is required" when write this.

Any suggestion?

Thank you

Hi!

Did you ever find a solution to this? I’ve run into the same issue.