Google Maps integration

I’m making a project that has alot of similarities with Pokemon Go.
But I’m at an impass with Google Maps. I can’t get them to work with Unity. And all the the guides I find are outdated and use (currently) deprecated classes and flat out don’t work.
Can anyone point me to a good, working, up-to-date Unity-Google Maps guide?

Also what is the deal with Google Maps API? Is it free to use? Does it cost anything after the trial ends? I’m very confused.

Here’s a sort of breakdown:

Or just go to the ‘pricing’ section on that page and navigate to get more information.

As for your issue… the API is all via a web-service. Sure libraries exist out there that give you native function wrappers around it… but at the end of the day all you really need to do is send/receive json messages against the web api.

That link I supplied has a ‘docs’ section which will bring you to the SDK’s documentation so you know all the possible methods on the web-api and how you should format your msg.

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Aiiight! Will take a deeper look. Thanks

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