Google maps

How i can use static maps of google maps inside unity3d?
I can’t believe that unity team don’t read all post about this argument.
I want know why google maps can’t be inside unity apps…
So i think if i want use maps inside an apps i must use browser with connection active?

import System.IO;

private var url = ""; 
var lat : float; 
var lon : float; 
var myzoom:int;

function google(){

url="http://maps.google.com/maps/api/staticmapcenter="+lat+","+lon+"&zoom="+myzoom.ToString()+"+&size=512x512&maptype=hybrid&sensor=false;
		
var www : WWW = new WWW(url); 
yield www;
		
renderer.material.mainTexture=www.texture;
}
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FYI…
http://recursivearts.com/mapnav/home.html
https://www.assetstore.unity3d.com/#/content/13153

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