I developed a simple game that I have placed on a website (BUILD = Web Player) and it works perfectly. Eventually I will want to add Google Ads to pay for my new electric bicycle :o)
I think that some potential players might (unreasonably) be put off by having to install Unity Web Player
I assumed that by uploading the build as “Google Native Client”, players would be able to go to my website using Chrome and start playing right away from any computer without having to install any additional software.
So I uninstalled Unity Web Player and saved a build using “Google Native Client” - I opened the page with Chrome which required me to install the Unity Web Player to proceed.
*Is it me misunderstanding something or going about it the wrong way?
*Is there any other way to have a unity game “embedded” on a webpage so that it is accessible universally?