That thread states the bug was fixed in Unity 2019.4.1f1 and I used the even newer Unity 2019.4.2f1 and it still got denied. I removed the Analytics/IAP packages as well to be sure nothing is being called
We are working on it. To be clear, we are not resisting the issue for the sake of data collection, we are trying to figure it out as fast as we can so you the developers can be successful! We’ve had to bring in the legal folks in addition to engineering and get many people together from both companies, and then turn this big ship quickly and safely. The stores look to be inspecting binaries more closely now in addition to testing over the wire. There may be legacy code in the binary that is not actually being used at runtime. We are looking into this also.
Cool. I’m just making sure that my voice is heard as someone that doesn’t really care about data collection and is really frustrated by how hard it is (and, I mean, it was even harder, so I’ll acknowledge we’re on the right path here) to make a game that doesn’t collect (or appear to collect) anything at all.