So I am creating this game for Android using the Google Play Game Services
The plugin used for this game is:
https://github.com/playgameservices/play-games-plugin-for-unity
I followed the instructions on how to integrate this to the game, and not everything is working as it is supposed to.
Logging in works fine, opening the Leaderboards works fine too.
But submitting a new score to the game services is not working at all.
Social.ReportScore(Global.score, LeaderboardID, success =>
{
Debug.Log(success ? “Reported score successfully” : “Failed to report score”);
});
When debugging I know the callback gives me a False, but I can’t seem to find out why it fails. My Leaderboard ID is correct, and my score variable always contains a value.
Any ideas on how to solve/debug this problem?