Google Play Game Services - Leaderboards not submitting

So I am creating this game for Android using the Google Play Game Services
The plugin used for this game is:
https://github.com/playgameservices/play-games-plugin-for-unity
I followed the instructions on how to integrate this to the game, and not everything is working as it is supposed to.

Logging in works fine, opening the Leaderboards works fine too.
But submitting a new score to the game services is not working at all.

Social.ReportScore(Global.score, LeaderboardID, success =>
{
Debug.Log(success ? “Reported score successfully” : “Failed to report score”);
});

When debugging I know the callback gives me a False, but I can’t seem to find out why it fails. My Leaderboard ID is correct, and my score variable always contains a value.

Any ideas on how to solve/debug this problem?

I’m having the same problem, the weird thing is that my reportscore debugs reported successfully but it does nothing :S

I have the same problem, game is published, work properly on Android and for IOS scores are just not submit. IOS users can’t post their scores to leaderboards at all. Can anyone help with this issue pls? Thanks a lot in advance

Try Lunar Mobile Console and do Debug.Log()'s here and there, and see if the plugin itself spits out any errors.

It is free, at least at the time of this writing.